OGRE 14.4
Object-Oriented Graphics Rendering Engine
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OgreLodData.h File Reference
#include "OgreLodPrerequisites.h"
#include "OgreVectorSet.h"
#include "OgreVectorSetImpl.h"
#include "OgreVector.h"
#include "OgreHeaderPrefix.h"
#include <unordered_set>
#include "OgreHeaderSuffix.h"

Classes

struct  Ogre::LodData
struct  Ogre::LodData::Edge
struct  Ogre::LodData::IndexBufferInfo
union  Ogre::LodData::IndexBufferPointer
struct  Ogre::LodData::Line
struct  Ogre::LodData::Triangle
struct  Ogre::LodData::Vertex
struct  Ogre::LodData::VertexEqual
 Equality function for UniqueVertexSet. More...
struct  Ogre::LodData::VertexHash
 Hash function for UniqueVertexSet. More...

Namespaces

namespace  Ogre

Macros

#define MESHLOD_QUALITY   2
 MESHLOD_QUALITY=1 is fastest processing time.

Macro Definition Documentation

◆ MESHLOD_QUALITY

#define MESHLOD_QUALITY   2

MESHLOD_QUALITY=1 is fastest processing time.

MESHLOD_QUALITY=2 is balanced performance/quality (default) MESHLOD_QUALITY=3 is best quality.